Resume for Dave Scruton fractal@maui.net 115 W. 20th St www.frak.com Bayonne, NJ 07002 (917) 917-6903 Summary: Applications Developer with over 30 years of experience on almost every type of computer. Was instrumental in turning around a major video f/x software company's products on both Mac and Windows platforms. Expert at developing in-house toolsets. Over 20 years' experience with GL and openGL development. Currently working in Iphone App development using IOS and Xcode. No software project is too large or complex. You get results fast when I am working for you. Experience: 2010 - present: APP development, creating a new App called "OOgie", an interactive 3D multimedia musical instrument. IOS / OpenGL development on Snow Leopard. 2006 - 2009: Ran my own company, fractallonomy, creating and selling Adobe plug-in software. All plug-ins had complex UI's, and most also relied on OpenGL for rendering. 2001 - 2006: DigiEffects (www.digieffects.com), Consultant. Was the sole developer, responsible for hundreds of video plug-ins for Adobe After Effects. Also responsible for Web Site maintenance, and customer support. All software had to be developed and maintained on both Macintosh OSX and Windows NT/2000/etc platforms simultaneously. Products of Note: Fantazm (3D effects software) CineLook II / FilmDamage 1999 - 2001: Boeing Rocketdyne, Consultant. Unix Motif programmer/GUI developer. Responsible for creating dozens of complex networked Display Panels, Control Panels and other Displays which controlled all the telescopes for the Maui Space Surveilance System (MSSS). All software was developed on SGI Unix/IRIX systems. 1983 - 1998: Hughes Aircraft (which became Raytheon) MTS and later, Staff Engineer. Worked on dozens of "Star Wars" projects, on several different types of computer platforms. Work included hardware control, 3D simulation, GUI's, and scientific software. Projects: AOA, SSTS, BSTS, GSTS, SBIRS lo and hi, many more. Education: BS EECS UC Berkeley, 1983. Hatley-Pirbhai, 1993 (instructed by Imtiaz Pirbhai). Self-Taught in dozens of other areas. Skills: I can program almost any type of software on any popular computer platform, in any language: C, C++, FORTRAN, PASCAL, etc. I have been writing software since I was in high school in 1979. My specialty is "putting out fires", or solving complex software problems in short order. No project is too small or too large. Legacy code is no problem. I have a very short learning curve, and am willing to learn new languages and new platforms in a snap. When I was at Hughes Aircraft, it was not uncommon for me to work on two or three projects simultaneously, on different types of computers, and in different languages. I also can read and speak Spanish with moderate fluency. Expert on computer-generated fractals, OpenGL / Inventor / VRML (Virtual Reality Modeling Language); also professional VJ (mixing live-generated video to techno music)